KinematicBody: Stopping on Slopes :: Godot 3 Recipes
Godot 3 - Most common ways to move an object - Godot Learn
change max steepness of slope character can climb godot - Stack Overflow
Godot 3.1 will get many improvements to KinematicBody
RayShape using move_and_slide or move_and_slide_with_snap with snap argument == (0,0) snaps into a vertical wall · Issue #26402 · godotengine/ godot · GitHub
Bullet] Kinematicbody snap drags objects down even without any velocity · Issue #22313 · godotengine/godot · GitHub
Add properties to CharacterBody for more move_and_slide options · Issue #2982 · godotengine/godot-proposals · GitHub
Godot 4 move_and_slide with floor_snap_length doesn't snap and lets character leave ground at the top of an ascending slope · Issue #71993 · godotengine/godot · GitHub
game development - Player slides ramps in godot - Stack Overflow
Vadim - Godot Community Forums
Godot 3.1 will get many improvements to KinematicBody
move_and_slide_with_snap seams to not work at all. Am I missing something? (More information in comments) : r/godot
Add properties to CharacterBody for more move_and_slide options · Issue #2982 · godotengine/godot-proposals · GitHub